Monday, 6 June 2016

Evaluation On 3D Models

For this evaluation I will be discussing my work on 3D modelling including what went well, my areas for improvement, the feedback I received, my 3D modelling skills and also what I could improve upon with my 3D models and how I would implement this change.

Firstly I feel my strengths during this assignment were first that I had a clear concept on what I was aiming for with my mood boards and concept sketches so when I came to the 3D modelling I was able to visualise and create what I envisioned, another strength I feel I had was my particularity with the textures of my 3D models as I had wanted to find a near close match to the texture I had envisioned and my research and perseverance to find the textures used in the 3D models which I feel lifted the overall quality of the models and helped me capture the original pictures essence.

Next I feel I had several areas for improvement firstly being that of better planned out modelling times as since I had spent a great deal of time working on one model leaving little time left for the other two generally lowering the quality of the second two models to meet deadline times compared to what I had wanted to achieve quality wise with them.

Another area for improvement would have been a better knowledge of the complications of 3D models during my initial mood boards and concept sketches as I had originally planned out to do a high heel 3D model however the great difficulty to achieve this model along with time constraint factors led to me having to cut this idea and go with my back up plan of doing a lipstick 3D model instead to save time and frustration.

For my feedback that I had received it told me that I had generally done a good job with my first 3D models overall as all three of them were generally well received by reviewers: for Ornacia a majority of reviewers thought the model was greatly detailed and had colour, fun and glossy textures which was my aim for the textures aesthetic on this model, with only a repeated improvement that the face cold have looked more rounded and real, all reviewers said the essence I aimed for was captured and Ornacia received an average score of 8.3 out of 10, this feedback tells me that I did a good job of achieving my original plans despite complications and difficulty of the model for this 3D model.

For my Hand Fan model the feedback I received reviewers said that the fan was generally well constructed and detailed and the texture albeit look slightly repetitive received praise for its more realistic look for a hand fan, for critique the hand fan was clocked for the lack of a wooden handle with most reviewers saying an addition of a wooden handle would increase the quality and detail of this particular model, in capturing the essence of my original inspired hand fan all reviewers said this was achieved and overall my hand fan received an average score of 8 out of 10 telling me that despite the lack of a wooden handle part for my hand fan was received very well for its clear constructed base model.

For the Lipstick 3D model it received the highest praise out of all my three 3D models being well revived for it detail and also its realistic, accurate and detailed textures, it however did receive feedback for improvement about just general improvements in detail to the main body tube of the lipstick, the reviewers once again all said that I had captured the essence of my original inspiration and the model received an average score of 8.5 out of 10 giving it the highest overall score out of all of my 3D models this tells me that despite that my lipstick was a backup last minute change because of technical difficulties and time constraints with the high heel this ended up being my best model. For the last part of my feedback also when asked what their favourite 3D model was the Lipstick received the highest amount of votes receiving 66% of votes while Ornacia received 33% and the Hand Fan received 0%.

For my skills with 3D modelling I feel that my strengths within that area lied with my knowledge of the Hypershade editor as I was able to learn and use this feature quite quickly and well which improved my overall quality of the textures that I assigned to the models, area for improvement within my 3D modelling skills include the general knowledge of 3D modelling and the different applications and features that I could have used to make better improvements to my 3D models instead of doing what I was doing with them prior like how I could have bevelled the edges of my Ornacia 3D model to give the Styrofoam head a more softer head and face.

Some improvements I could have made to my 3D models to improve their overall detail and aesthetic would have been to round the face of my Ornacia model which I would have achieved by bevelling the edge of the main cylinder head in that this would have given it a more realistic look, another improvement I could have implemented would have been to bring out the face of my Ornacia model as well as from an angular view the face looks flat and doesn’t have any depth in that part and what I could have done was before I implanted the eyelets into the Ornacia model I could have brought out the face slightly with an extrusion tool to make it look more detailed, accurate and realistic, one more improvement that I could have implemented would be that I could have added in a wooden handle for my hand fan model to detail, depth and realism to the model I think I would have achieved this by creating three cylindrical shapes and extending and thinning these shapes out to match the width and length of the lace part of the fan and after adding in an accurate wooden texture via Hypershade editor I would have bevelled out these cylindrical edges to give it a more softer and finished look overall.

No comments:

Post a Comment